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Game
Undertale Last Breath recreated on scratch/turbowarp!
1 year ago

I have modified the head rotation on phase 3 to look cleaner tell me about anything else i should change!




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ok maybe i need to fix this

I use sine waves to animate

Ok so i think i made somewhat realistic soul physics

Depressed skeleton very uppsetti

New dodging animation!

-randomized dodge sides

-custom expression(s)

- Instead of a sine wave being used i used a Sine In Out Tween

no longer able to use disable compiler sadly

phase 3 was recovered but the entire game is not even recoverable in any way so i might upload phase 3 when i finish but yk i cant finish the game anymore Im also going to share the current state of the animation

give me some feedback!

dayum disabling compiler breaks the entire thing i might go report this lol

progress is going smoothly!

phase 2 blocking is fixed still a bit buggy phase 1 dodging sometimes just doesn't dodge ill look into that (i forgot to fill in the blocked pixels oops)