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Pic 1: "Aww, look who's having a little nappy poo! I may just give you a little pat on your head!" Pic 2: "I DIDN'T MEAN IT I'M SORRY I'M SORRY-" (I was meant to post this ten days ago lol)
I added evening to Ruckus 3D :3 It happens 30 seconds before nighttime, and I think it looks great :D Here it is for every biome -w- #gamedev #devlog #ruckus #ruckus3d #survival #survivalgame #evening #aesthetic #aesthetical
Two things (sorry for how long it's been omg), in the Arctic biome, tree people now come with little scarves >w< The maple ones have ponchos on :3 I think this is a really cute changee. Second, I've made a trophy tab ^_^ I think it's quite niceeee.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Ruckus v0.2.0 is now out!!! :D I've been working on this update for nearly 2 months, and I think it's pretty great :3 It addds so much, so lemme just tell you, okie?
I added variants for cows and sheep in Ruckus 3D :3 (also, yes, there's an arctic biome coming in the next update hehe)
Seal Island Intro! For #ScreenshotSaturday!
It's been a little while since I posted a Ruckus 3D devlog (4 days actually... shorter than I thought lol), and I've added quite a lot since then, hence why this one is three pics instead of just one. #game #devlog #indiedev #survival #survivalgame












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