Next up
I'm already working on the first update, at the moment this capture is an idea of an adventure mode
Now I'm with the fnaf world project but possibly make an update to finish completing the game
I'm already programming the enemy editor. Consider whether you want it to be a separate window or within the application. If it is in a separate window it will be easier to program but difficult if I want to port it to android and web
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Now it's time for the most difficult part, the combat system + the character and enemy/boss editor. After this, I will have to add small details and refine the game.
Memes
A esta imagen le falta contexto... @LoxerVosky ![]()
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
I have already made a system for the chests and NPC dialogues (I have uploaded a new version that adds the new things), now I am going to add things for the world and decorations. Ideas for things I should put in?


















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