Game
Crepe Fields: A Scare Among Crows


4 years ago

I've been finishing off the objects in the rooms. There's only two objects left to do now, as well as the game's logo.

After that I've got to sort out the menu icons and the inventory icons.

I plan to take the weekend off though, so I'll do them later.




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The polishing phase continues.

I've been fixing more than just simple bugs though. I've also been putting hints into places where someone might try a solution, correcting artwork or adding something to it, and just generally polishing everything up.

​This week I fixed a few minor problems, such as missing sound effects and animations. I also improved art taken from the last game, to make it more consistent.

I added an extra step to one of the puzzles, and I've also been working on an easter egg.

​This week I finished spellchecking the script, and I'm now alpha testing.

I've fixed a few minor problems already, a missing hint here, a bigger clickable area there. I also added an additional puzzle.

Next week is the beta testing phase.

Well I can safely say that I won't be making that deadline I had set for myself.

That being said, the backgrounds are really starting to come along. You gotta love good old Deluxe Paint.

The rooms are coming along a lot quicker than I thought they would. Although I clearly messed up the scaling in the kitchen. I only have three rooms left, then it's onto the character sprites.

Made the sprites for the Landlord, Farmer, and Drunk.

I think they could use a bit more improvement before I make the few animations that they have. I also still have two more characters to draw out.

I think I'll slow down and take it a bit easier though.

The Steam store page for Rowen's Grand Adventure is now live!

https://store.steampowered.com/app/3976870/Rowens_Grand_Adventur…

Give it a visit and add it to your wishlist.

I made new sprites for the menus, made a new icon for the game, and began sorting out the coordinates of everything in the game. The field and the map are done in that regard.

I'm hoping to sort out the music later today.

I've updated the game pages and uploaded a trailer announcing my game's release date.

My brother put the trailer together, and I think he did a brilliant job at it.

The release date by the way is the 28th of November.

The polishing phase continues apace. It's taking a lot longer than I expected, but I should "hopefully" be out of the pre-alpha stage sometime next week and into the alpha stage.