Game
Crepe Fields: A Scare Among Crows


4 years ago

I've made all of the rooms, and I'm now working on the sprites. Today I refined the front-facing pose for Crepe, and then made all of the other poses that I use throughout the game. So unless I decide to refine her a bit more, she's essentially complete.




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I made the remaining characters, and made most of the missing objects in the Manor. I also improved the painting in the Manor.

Tomorrow I plan to make the open versions of the drawer, cabinets, and fridge for the kitchen.

I've been finishing off the objects in the rooms. There's only two objects left to do now, as well as the game's logo.

After that I've got to sort out the menu icons and the inventory icons.

I plan to take the weekend off though, so I'll do them later.

This week I spent all of my time coding in responses for everything I drew in the rooms last week.

Those are responses for left and right clicking, and using an item.

I also made a credit sequence, to give the game a bit of extra flair at the beginning.

I've updated the game pages and uploaded a trailer announcing my game's release date.

My brother put the trailer together, and I think he did a brilliant job at it.

The release date by the way is the 28th of November.

​This week I fixed a few minor problems, such as missing sound effects and animations. I also improved art taken from the last game, to make it more consistent.

I added an extra step to one of the puzzles, and I've also been working on an easter egg.

This week has been all about improving the artwork for the rooms. I've been adding objects, shadows, and foregrounds, among other things.

The game looks way prettier now.

I'm continuing to make good progress. I've only got one room left to make, the shop. Also, arj0n fixed the perspective in my kitchen, so I'll be using that. I plan to add dithering to the backgrounds. But I'm going to leave that until last.

I've done quite a bit since my last update.

Finished the character sprites, room objects, game logo, and my brother's nearly finished with the inventory items.

Next I need to edit the menu sprites, fix inventory icons, improve backgrounds, and beta test.

The polishing phase continues.

I've been fixing more than just simple bugs though. I've also been putting hints into places where someone might try a solution, correcting artwork or adding something to it, and just generally polishing everything up.

The Steam store page for Rowen's Grand Adventure is now live!

https://store.steampowered.com/app/3976870/Rowens_Grand_Adventur…

Give it a visit and add it to your wishlist.