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Game
Spaceman Memories
1 year ago

I've been working on implementing a water environment in which the player could walk. The code I am using is very similar to the one I am using for the tall grass. Also the SFX is a recording of water with a 16 bit downshift bitcrusher on Logic Pro X.




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Spaceman Memories main thumbnail artwork. Wishlist it on Steam at bit.ly/spacemanmemories

Before and After | Spaceman Memories

This is a year of learning and building with Unreal Engine 5 after switching to it from Unity. It has been an overwhelming but rewarding and fun process.

Torii gate pass through the forest

A small peaceful sequence from my game Spaceman Memories #MadeinUnity

If you like it, check it out (and wishlist it) on Steam

https://store.steampowered.com/app/2354580/Spaceman_Memories/

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A bit of cozy walking in my game Spaceman Memories. Will be sharing more as I go adding stuff this month.

#pixelart #cozygaming #indiegame #indiegamedev #unrealengine

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I have been tinkering with camera and editing settings to recreate the Octopath Traveler camera style. Finding the right focus for the player was tough. It took many attempts.

#UE5 #Crocotile3D #indiedev #pixelart

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You can wishlist it at https://store.steampowered.com/app/2354580/Spaceman_Memories/

Happy #WIPWednesday!

Are you working on a game?

Making some art?

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So I've also been working on some assets to transfer the 2D look of the game into the 3D realm in #UnrealEngine. I've been working with a software called Crocotile3D which is directed towards 3D modeling with tilesets. Just testing this old HUD BTW.