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24
7 days ago

I've been working on this for awhile, might turn it into a game. Perlin noise terrain, skybox, and AI enemies soon!




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This was a fun experiment.

Okay! First peek at WARZONE! This is obviously in beta stages and I sincerely apologize for the generic art style and late post, but . . . There is much more to come! And yes, I there will be trees, rocks, tanks, quads, and trains to ride on soon lol ;)

WARZONE map idea. Please give feedback on what I can add/remove/replace before draw digitally. "Capture zones" are for the game mode, "Capture the Point", and respawn points can only be activated if you are on the team's base it is located in.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I'm just gonna say that I am cracked at battledudes.io. Want my loadout? Axe, deagle, scar, sticky grenade, wall, ammo+, faster special weapon recharge :D

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

PLEASE NOTE: ZERO LAG IN ACTUAL GAME, MY SCREEN RECORDER JUST SUCKS

First AIRWARS II gameplay upload!

What's next for me:

- New minimap

- Accurate armaments

- Enhanced graphics

- Epic explosions

- Faster pace

- Better in-game monitor

- New trails

I think I made the world's simplest JavaScript calculator lol.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Your first peek at AIRWARS II is finally here. It is just an image right now, but a video will be coming in the (not too distant) future. Although it seems small, it is just the current display. I just haven't added the clone index yet for the rest.