Game
Plants vs. Zombies Infected
1 year ago

I've encountered a bit of a problem. While adding @LukasStudioTV 's Game Jolt API blocks into 1.4, I ended up closing it and now can't reopen it. I hope I can either figure out how to fix it or revert it to where it was before so I can make future updates.




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Zelda-like Bosses is having its full release on Friday! I hope you enjoy the full version!

I made an intro animation for Zelda-like Bosses today. I honestly thought it was going to take weeks, but I did it all this morning. At this point, Zelda-like Bosses is almost done!

Just began implementing a new system for bosses. To unlock each row, you will have to defeat all of the bosses of the previous row (middle requires top, bottom requires middle)

Project Protostar has fully released! Enjoy!

Plants vs. Zombies Infected version 1.5.0 has released! This has been the biggest update yet! New special plants, enemies, and levels to enjoy!

Update on the top-down Doom game I was working on before: enemy variations from different games are included. The video demonstrates both the classic Pain Elemental and its Doom 64 counterpart in action (as well as their Lost Soul variations)

While most bosses were already finished by the time I published Zelda-like Bosses, I made a late addition to Beartrap's fight. He can now do an attack where his hands and head have an eye and you have to hit the true one.

A pre-release build of Zelda-like Bosses is being released tomorrow. It contains most of the game, with most of the secrets removed. I hope you enjoy and fill out the form when the build is out!

Project Protostar will be officially releasing on Monday!

I will be slowing down progress significantly, as I have other games to work on, and future updates will be private for the sake of leading to full release. In the meantime, join the discord server for future info. I appreciate the love you've all shown!