Game
Project Protostar

2 years ago

Project Protostar has fully released! Enjoy!


It has been wonderful to work on this game, and now I can officially state that the game has fully released! Not much to mention regarding changes in comparison to the game's open beta, but here are the (relatively few) additions:

Login feature with Game Jolt API is now added, allowing users to achieve trophies

The final boss of the game, Skelacker, has been added



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Project Protostar is near completion, with only some audio and official art left to go! I might stream the game on Twitch to try and raise further awareness about it (and other stuff I'm working on). In the meantime, look at this error in the thumbnail.

Does anyone have ideas for a unique perk that the Starblade can get for Project Protostar?

I've made a small adjustment to the levels so that 1-12, 1-14, and 1-15 reward more coins for beating them! The changes have to be loaded with the level data button though, until 2.1.1 is released. Until then, know that rakes are going to be being added!

I have decided to completely redo PvZ Infected from the ground up, as the older version was both buggy and annoying to add new plants, enemies, and levels. Just today, I have set myself up to make it much easier for me to expand the game.

PvZ Infected's Level Data Documentation has been updated for version 2.0.3, including the new plants, levels, and changes to prebuilt seed packet decks. In the meantime, Enjoy some silly PvZ Infected Spikeweed sketches!

Version 0.1.1 has been released!

Project Protostar will be officially releasing on Monday!

PVZ INFECTED TOMORROW

I have released an open beta for Project Protostar! Please try it out and enjoy!