Game
Knight and Rum
2 years ago

I've got big problem!


What happened? Nothing big, but i can't decide about fighting system. Now I don't give you screen or video or even gif, because I haven't any interesting thing to show you guys. But back to the topic I've got three concepts:

  1. First concept of dungeon gameplay is "diablo-like" movement and when you collide witch enemy you start turnbased figtht.

  2. Second option is dialog-based exploring and fighting. Here you got example:

    1. You saw mummy. What are you do?
      - I get my ass away.
      - I take nearby chair and throw it at opponent.

  3. Third is my not preffered option... Life action fighting like Zelda or other Moonlighter. Why I don't like this idea? Because if I choose any of previous option I don't need make special any controls for mobiles.

This is my dilemma. At next post I show you all systems and give you pool to decide.



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