Game
Knight and Rum
3 years ago

I've got big problem!


What happened? Nothing big, but i can't decide about fighting system. Now I don't give you screen or video or even gif, because I haven't any interesting thing to show you guys. But back to the topic I've got three concepts:

  1. First concept of dungeon gameplay is "diablo-like" movement and when you collide witch enemy you start turnbased figtht.

  2. Second option is dialog-based exploring and fighting. Here you got example:

    1. You saw mummy. What are you do?
      - I get my ass away.
      - I take nearby chair and throw it at opponent.

  3. Third is my not preffered option... Life action fighting like Zelda or other Moonlighter. Why I don't like this idea? Because if I choose any of previous option I don't need make special any controls for mobiles.

This is my dilemma. At next post I show you all systems and give you pool to decide.



0 comments

Loading...

Next up

I introduce you first version of "Knight and Rum".

What's up guys? I introduce you my the newest project, RPG game "Knight and rum" and that's first look for my work progress. City and GUI is nearly to end and be fully functional!

Have a nice day or a night whenever you read this!

Angry Sans

@pm-studios ' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.

Quests celebrating the beta have entered your quest log.

Play the game for FREE: https://bit.ly/BanditTrapSteam

Welcome @GoldFireStudios to Game Jolt and complete the quest!

They're an indie studio working on fun narrative games like Arctic Awakening (which is out now on Steam, Xbox, PS5).

Check out the game page: https://gamejolt.com/games/arcticawakening/1031061

Sticker for my dead server.

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

So here's the first of the zodiac signs i will make for the next weeks.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!