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I've recently done a bunch of landscaping work on the third mission of the game. I tried to get the barren terrain type to look close to the dwarf birch dominated highlands in northern Norway. Music by https://olliojamusic.com
Next up
Causing an alarm
Thanks for showing your support y'all!
Grappling hook + timing = successful entrance
Since the game's EA launch half a year, I've been focusing a lot on optimization. I made a post describing some methods I've used and showing the progress I've made: https://gustofwindgame.com/blog/?p=184
I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.
Iām working on a casual arena brawler for phones. Iād love some honest feedback and thoughts on how it is looking so far! Would you be interested in testing it? šš
Made a rain cylinder effect (reducing the need for particles), and a tutorial explaining the process in broad terms (Unity, HDRP): https://t.co/XqnHulTzHj
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