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23
2 years ago

I've recently done a bunch of landscaping work on the third mission of the game. I tried to get the barren terrain type to look close to the dwarf birch dominated highlands in northern Norway. Music by https://olliojamusic.com




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Made a rain cylinder effect (reducing the need for particles), and a tutorial explaining the process in broad terms (Unity, HDRP): https://t.co/XqnHulTzHj

Causing an alarm

Grappling hook + timing = successful entrance

Creator of Egg (Process) (Chicken 1/2) [Rooster] { 肉 }

I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.

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#NinjaScroller 1.61.7 BUILD 48

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Physics based hand operated crane that can be used to open gratings. I've been working to get this to work more reliably. Still a bit janky but getting there.

I got some feedback of the caracters looking too "cute" (or goofy was the exact word). There's some intentional goofiness for sure, but maybe the character style clashes too much with conventions of the stealth genre. I did an experimental paintover.

This is the UST (not official yet.) I've been working on. I could only remix very little things due to me not having a clue with bandlab, but when I do, I will probably edit some of the bits that don't sound very good.

Dare to reach the end of the corridor?

Steam: https://bit.ly/3QgMCYA