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23
2 years ago

I've recently done a bunch of landscaping work on the third mission of the game. I tried to get the barren terrain type to look close to the dwarf birch dominated highlands in northern Norway. Music by https://olliojamusic.com




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Thanks for showing your support y'all!

Dare to reach the end of the corridor?

Steam: https://bit.ly/3QgMCYA

Since the game's EA launch half a year, I've been focusing a lot on optimization. I made a post describing some methods I've used and showing the progress I've made: https://gustofwindgame.com/blog/?p=184

Senior Sunset is out now.

After 6 months of development I'm happy to announce that Senior Sunset can now be downloaded for free on Steam!

Causing an alarm

Sometimes, survival comes down to the blade in your hand.

Steel against the cult ⚔️

#indiedev #gaming

I got some feedback of the caracters looking too "cute" (or goofy was the exact word). There's some intentional goofiness for sure, but maybe the character style clashes too much with conventions of the stealth genre. I did an experimental paintover.

I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.

The MASKS teaser is here. #THEMASKS #HorrorGame #2026

Physics based hand operated crane that can be used to open gratings. I've been working to get this to work more reliably. Still a bit janky but getting there.