
Causing an alarm
Next up
Thanks for showing your support y'all!
Since the game's EA launch half a year, I've been focusing a lot on optimization. I made a post describing some methods I've used and showing the progress I've made: https://gustofwindgame.com/blog/?p=184
I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.
@SlimeboxGames
is a Jolter to Watch and the dev behind My Slime Garden! Follow @SlimeboxGames
before the quest ends on June 9 and you'll get Coins!
Grappling hook + timing = successful entrance
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
When the character falls on a very slanted surface, it switches to fall with physics. I had this before too, but yesterday did some big improvements on how it looks (adding its own animation and adjusting the transitions, physics collider and camera).
I got some feedback of the caracters looking too "cute" (or goofy was the exact word). There's some intentional goofiness for sure, but maybe the character style clashes too much with conventions of the stealth genre. I did an experimental paintover.
Slimes can adapt to their environment, where do you think this one lives?











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