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Where it all began... In a dark, thunderous night. In a dark, lonely room.
Added the first entities to the game! (And gotta love debugging, right?)
Here's some of the concept arts of the game some of which are almost a year old at this point. I wanted to share them because I know from myself that people enjoy to see how game ideas were created/developed before the full release. So here ya go!
marionette in my style.
i may or may not shade it
That slug literally has more life experience than me.
no context
first we mine then we idk
im making a retro styled mining game with bosses and stuff
I tried to learn how to draw a comic, turns out it's not as hard as i thought
cave generation (again)
It sure does seem comfy.
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