Next up
@Sealh
pick up the phone
That slug literally has more life experience than me.
another
Here's some of the concept arts of the game some of which are almost a year old at this point. I wanted to share them because I know from myself that people enjoy to see how game ideas were created/developed before the full release. So here ya go!
I changed the way how energy receivers works. Now they need a battery inserted to power a specific object instead of energy boxes. Also I improved their looks too!
Added the first entities to the game! (And gotta love debugging, right?)
It sure does seem comfy.
For the past few weeks I've been working on a special game I made for my girlfriend. I thought I would share a compilation of random scenes from it on here.
holy shit I added backlights and it turned out cool
I'm gonna update the last post
There's nothing reliable to lead your path in Nonebit. Other than the pure energy of Nonebit itself, ironically.












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