Game
One Night with Sinister Mouse
11 months ago

I want to add that earlier, when I used a blender, my final images took up literally 90% of the paint net, that is, yes, I tried to recreate the same shadow in the Promo Area, it's funny.


so I don't think it will be a big problem for me to create a shadow for the characters on the cameras. However, you will still have to run a couple of test renderers.



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I got doxxed again, and my game got leaked... Well, now I'm leaving...

bossfight leak (yeah, by @Jackman333 again)

I had to change the render to cycles. But it's okay, it's just for convenience. Thank you @klyga for this amazing render!!1!!111! :D

And also thank you for the 50 likes under the test render.

Random hell I drew while I was literally on the other continent for a week (I was too lazy again to translate 2 last panels)

new objcts

I set out to make a teacup for a project I'm working on, but then I spaced out and did weird things with the shaders... LOL

Anyway, back to work for me.

Hope you're all doing well, and have a good weekend!

: Blender (Eevee)

there is some news about this game

final graphic done, please tell me what do you think

Happy FNaC aniversary!

Render by @Marxfan2008

We have been making more progress all this time , we have ready soundtracks , textures , animations , etc!Gonna be shown in July 23

Thx to all of you all for your support and Emil Macko for creating fnac!

I found the lost media that I have been storing since the summer.