
I was in a "Last of Us Mood" after finishing Part 2 (what a blast :o)
So I created this short sequence in UE4 with lot of megascans assets
For more infos :
https://www.artstation.com/artwork/rAeV5J
Have a great day!
Next up
Hey!
As a fan of the first Resident Evil, I couldn't resist to create this short sequence!
Assets are coming for free for the UE marketplace
For more infos :
https://www.artstation.com/artwork/lRxvYa
Merry Christmas to all of you! #ue5 #cinematic #christmas #realtime
A few months ago, I've been invited by Epic Games to take part to a realtime cinematic challenge. There is a lot to say about it so you can check on this page for a full breakdown:
https://www.artstation.com/artwork/B1WRxl
Cheers!
#ue4 #cinematic #realtime Loïc
Hey!
The Seeker made with UE4 was a blast! I've jumped on its UE5 upgrade, Here is a first glimpse ;) For more infos :
https://www.artstation.com/artwork/4Xb2d2
For the 4k version :
https://www.youtube.com/watch?v=-TUMBluMYA8
#unrealengine #ue5 #realtime #cinematic #animation
Cheers!
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
*Sound on*
Hey!
As a fan of the first Resident Evil, I couldn't resist to create this short sequence! Youtube link :
https://www.youtube.com/watch?v=L__-spZhsfo
For more infos :
https://www.artstation.com/artwork/lRxvYa
Merry Christmas to all of you! #ue5 #cinematic
This week's Fan Art Friday celebrates Playstation! Accept the quest in your quest log to get started.
Second part of the UE4 FX session, The destruction has been made in Houdini and imported with alambic caches. Niagara and Sequencer did the rest. For more infos : https://www.artstation.com/artwork/0nZPe5
Cheers!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.












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