I was inspired by @DougDuncan
's Percy Jackson game https://gamejolt.com/games/CHBGame/503125 and have been finally getting around to implementing flying in my game. Once fully implemented you'll have to collect enough drachma in order to get Hermes' Sneakers.
Next up
Some new camp store additions to spend your hard earned Drachma on.
Version 0.9 Uploaded. Changelog Below:
Just received the new arena model and added it to 0.7 Looking forward to programming the arena minigame!
I've been commissioning a 3D Artist to make cabin models one by one, of which 2 are complete. I am a programmer so I'm no good with modeling. In the future, look forward all 12 unique cabins. Also, a sneak peak of the new dining pavilion and camp store.
Version 0.8 Uploaded. Changelog Below:
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game model🗿
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
An infected room from the second part of Cybel ! Are you up for some cleansing?










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