I was inspired by @DougDuncan
's Percy Jackson game https://gamejolt.com/games/CHBGame/503125 and have been finally getting around to implementing flying in my game. Once fully implemented you'll have to collect enough drachma in order to get Hermes' Sneakers.
Next up
I've been commissioning a 3D Artist to make cabin models one by one, of which 2 are complete. I am a programmer so I'm no good with modeling. In the future, look forward all 12 unique cabins. Also, a sneak peak of the new dining pavilion and camp store.
Version 0.8 Uploaded. Changelog Below:
Just received the new arena model and added it to 0.7 Looking forward to programming the arena minigame!
Some new camp store additions to spend your hard earned Drachma on.
Version 0.9 Uploaded. Changelog Below:
art comission.
I was bored, so... ManutKat.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Why walk when you can jump?










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