
I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh
Next up
Ooooh yeah, I have some functional preeetty hidden easter eggs WAITING for you on my #indiegame
Update with them included coming sooner than later.
I really doubt anyone will ever find it, but it was worth making anyway #indiebr
Bora participar de uma #gamejambr para conhecer uns servers do discord? É possĂvel participar jogando e votando tambĂ©m: https://itch.io/jam/jamconjunta Se tiver um server e quiser entrar tambĂ©m sĂł me dar um toque!
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
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We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!
Doing some testings for my next game... all looks good so far
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
Our Slime Heroes quests have ended.
Congratulate the winners (who are all tagged in the article.)
Discover the game for yourself: https://bit.ly/slimeheroes
A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta
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