
YAY, I did it :D
Pretty happy with this effect, simple but gives more life to the game
Next up
My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr
A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta
🍷Cabernet by Party for Introverts is OUT NOW!
⚖️ Morality meets ⚰️ mortality in this 19th century-inspired vampire RPG.
Will you merge with 🧛 vampiric society and feed on your neighbors? Can compassion and love outweigh an eternal 🩸 thirst?
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh
The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:
Updates again:
- Added dropdown (beta)
- Added scrollbar (without vertical scrolling for now)
- Added status bar at bottom of window (no code)
- Added window with icon mode
- Labels for preview elements
- Fixed window UI masking bug
- Fixed inputfields
Doing some testings for my next game... all looks good so far
0 comments