My initial methodology for forced perspective and object grab was to use physics handler and while it worked, it wasn't as seamless as this one.
PastaNoob's method would stop working when the player resized so I had to fix that too.


My initial methodology for forced perspective and object grab was to use physics handler and while it worked, it wasn't as seamless as this one.
PastaNoob's method would stop working when the player resized so I had to fix that too.

ah yes
something that I haven't touched in a month and worked fine is now suddenly causing a crash
thanks unreal
More Progress on VR version
The black void judges you silently
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Wha.....????
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Superliminal in VR?
No not happening
But it was fun to try out
Lockdown is free for a while
Sale ends on Dec 16th
You can claim it here https://jangomango2001.itch.io/lockdown
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Sea Doggo
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