Game
The Audit


6 years ago

I was using assets from Doom and Blood to make sure my system worked while the original sprite art was being made




0 comments

Loading...

Next up

This game has been in developmnt for a while now. It started off as a little experiment to see if i could make doom style graphics in unreal engine 4 (I have no idea why) here are some early screen shots (I was using some placeholde stuff from doom)

It's good to have a playground area to test new features. here the .45 and shotgun are some of the original weapon sprites we were working on

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Cash Banooca

I did this on my 3DS ^^ #Kirby

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Among us_into Madness