Game
The Audit


5 years ago

I was using assets from Doom and Blood to make sure my system worked while the original sprite art was being made




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It's good to have a playground area to test new features. here the .45 and shotgun are some of the original weapon sprites we were working on

This game has been in developmnt for a while now. It started off as a little experiment to see if i could make doom style graphics in unreal engine 4 (I have no idea why) here are some early screen shots (I was using some placeholde stuff from doom)

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

:] me sigue sin gustar

:] I still don't like it

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.