Game
The Audit


6 years ago

I was using assets from Doom and Blood to make sure my system worked while the original sprite art was being made




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This game has been in developmnt for a while now. It started off as a little experiment to see if i could make doom style graphics in unreal engine 4 (I have no idea why) here are some early screen shots (I was using some placeholde stuff from doom)

It's good to have a playground area to test new features. here the .45 and shotgun are some of the original weapon sprites we were working on

Did you know that today is #InternationalJazzDay? ๐ŸŽท๐Ÿ˜Ž

No? ๐Ÿ˜ฏ Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? ๐ŸŽท

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model๐Ÿ—ฟ

Just a Pico sprite