Next up
This game has been in developmnt for a while now. It started off as a little experiment to see if i could make doom style graphics in unreal engine 4 (I have no idea why) here are some early screen shots (I was using some placeholde stuff from doom)
It's good to have a playground area to test new features. here the .45 and shotgun are some of the original weapon sprites we were working on
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Cash Banooca
I did this on my 3DS ^^ #Kirby
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Among us_into Madness












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