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Soul OPs: RETRO Boss Rush ANNIVERSARY

9 months ago

I will NOT fuck up this time.




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random post so i dont look like i havent thought of this game for a while [read article]

Delugent Redesign.. The demo is very close to being finished, so thank you all for staying interested in this game despite the slow progress during its creation. The game will release before new years but may only be online instead of a download.

Im thinking of making decayed7 a chase wave (like the first apoc pain encounter) but instead of focusing on attacks its just mechanic hell with a bunch of buttons and stuff

Hey guys, for the people who know how to deal with their save files, there's an unstable build of the game I just released that needs some playtesting. It has a lot of bugfixes, but I just wanna see if saving works without as much issues.

V0.0.2 HAS RELEASED!!!!!!!!! BUG FIXES!!!!!!! SAVE FIXED!!!!!!! U NEED 25 COINS TO SAVE YER FILE!!!!!! YAY!!!!!!!!!! HARDMODE NERFS!!!!!! YAY!!!!!!

Difficulties in this game use icons instead of bars like in scarlet conquest alright (n yes I redrew the skull on that last one)

The upcoming bugfix update is exactly halfway finished. There were 18 bugfixes to be made and 9 are fixed so far. Don't expect any real content to come with this though, just fixes

"I never saw anything disappear, and nobody died. You're lying, Error. This is why all the gods left this multiverse."

There MIGHT be a bugfix update regarding people getting their data reset by saving progress before playing the actual game, as well as a small chance of me adding the next boss (dust!determined7.rbxl) in the game this month.

I gyat nothing for Undertale 10th anniversary because I don't really care too much about the main game... Ngl I thought it was 7 years old

(sorbr is a soul ops game but not rly base Undertale tho it's just sans aus)