2 years ago

I wonder, should i just use parralex mapping? ive seen videos and it seems not only handy but also a little fun!

should i tho..? it also seems a little complicated (and a bit incompatible with pixel movement




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Hey hi im back again! Ill keep it minimal this time since i havnt bin constantly updating you all! Im sorryyyyy!!!! ---MORE DOWN THERE OR SMTH!!!! VVVVVV---

Hey were not dead! Progress has just bin slow since 90% of my team is ghosting me so im basically working on my own again <3 More in article PLS Pls pls pls pls pls pls pls

Hngmnmmnmnnnn..... have uh.... HAVE A RANDOM SCREEN RECORD!!!

New animated thumbnail/trailer(?) for the game's page!

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I am a

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Well we didn't win the Controller D'or awards but I took a little break and I'm back to development, here's a few enemies I haven't showed off on the GameJolt yet, and if you haven't seen I'm shooting for releasing a demo for Q1 2025(by the end of March).

Everyone knows how souls work in the popular indie game Undertale and Deltarune and we wanted to have something like that aswell but didnt want to directly copy it... so heres how it all works in Vltra Mayhem!

Vltra Mayhem Demo is up!

New enemies! Go follow in twitter:

@DANNOIZZ

#pixelart

UPDATED THE GAME +THINGS TO SAY