Game
MerFight
5 years ago

I wrote a new devlog for MerFight. This one focuses on new characters: https://www.mattrifiedgames.com/dev-log-november-2019/




0 comments

Loading...

Next up

Some new screenshots! Aiming to leave early access on February 12th (or the week of)

Version 1.2 of MerFight is live!

With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)

I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.

Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.

Version 0.45.0 of #MerFight is live.

Mostly just visual changes. The hope is to improve visuals overall as well as help with fighter -> background contrast.

MerFight 0.39.2 is live. Fixed some issues with setting vSyncing, a small Bolt change, and gave King Rho 4 new costume colors. Can you guess the inspirations for 2/4? Think bosses. #screenshotsunday

#MerFight 0.49.4 is live! Quick video going over some of the changes! (Not shown but a first pass of Story Mode is done!)

ACTVI Online Tournament this Sunday: https://challonge.com/ACTVIMERFIGHT

Version 0.44 of #MerFight is live! Here's a video going over some of the changes.

Happy Halloween!

Here are three, free new costumes and some minor gameplay changes for #MerFight!

Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)

I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.