This is the changelog for the version released last week:
Gameplay: Added solar collectors which increase mining rate depending on solar intensity.
Bugfix: Planets can no longer have negative population.
Gameplay: Increased ship speed
Gameplay: Changed habitable zone growth rate
Bugfix: Deuterium cost for fusion inhibitors is now set correctly.
The source is now available, you can download it on the main game page. It is released under http://creativecommons.org/licenses/by/3.0/legalcode. If you wish to use the included music you must credit Kevin Macleod as detailed on http://incompetech.com/music/royalty-free/faq.html.
As the game was built in such a short time the code isn’t particularly well written or formatted so it may be difficult to understand. I intend to create some short guides on how to do some of the simpler tasks such as adding new ships / buildings changing the makeup of the solar system and changing resources. If you need any help with the source code please feel free to message me and I’ll see what I can do.
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