Game
ICBM
11 years ago

ICBM was played over 16,000 times in its first month!


As of this morning, ICBM has officially been out for one entire month.

In April the ICBM page on GameJolt.com was visited 36,835 times and the game was downloaded 16,076 times. It was written about in 11 languages and recommended by some of the largest gaming websites on the planet (and a lot of the smallest ones!).

The soundtrack was downloaded 1,126 times. The trailer was watched over 34,900 times (Vimeo doesn’t give you an exact count). The project files were downloaded 799 times. The art files were downloaded 839 times.

Marketing, PR, and advertising budget for the month: $0.00.

I’m feeling pretty good!



0 comments

Loading...

Next up

ICBM is featured on http://GameJolt.com!

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I did this on my 3DS ^^ #Kirby

Coming Soon...

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/