Game
FAUXTALE
4 months ago

Idea time:

What if in FAUXTALE, each enemy has a Type A and a Type B with different lines of dialogue and attacks?

This could help the game’s replayability and overall make it more fun to play.

What do you think?

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I've been reworking the battle system recently and thought I'd give you all a preview! Here's a rundown on what's new:

- Removed TP (it'll still be used in dark worlds)

- Added an ITEM menu

- Made slight tweaks to the enemy code

THE GRAPHICS UPDATE IS OUT!

You can download the new patch for FAUXTALE's Prologue demo on its Gamejolt page now:

https://gamejolt.com/games/fauxtale/894735

Here's what's new:

i'm so productive

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I’m making a sprite comic!

You can read the first part of Patience and Time, my new Undertale prequel comic, at this link:

https://l8ta.neocities.org/p1

As usual, leave your thoughts and feedback on the comic in the comments!

due to recent events 👻

A reminder that FAUXTALE is still looking for team members! If you’re interested, refer to this link:

https://gamejolt.com/p/calling-all-creatives-fauxtale-needs-team…

FAUXTALE - Winter Devlog

noelle joined

Soon...