If we can get 1500 gems before August 15th, I'll show off work from the new Mary-related project I've been working on.
If we Reach 2k gems before the 20th, I'll put up the game page this month.
Get your charged stickers ready! Spread the news!
Next up
This is evil Mary her name is Yram. If Yram eats too many charged stickers something real cool might happen soon.
Game.
I was working on installing drop down menus and I get an error on some old code for "REMOVE THIS CODE ONCE DROP DOWN MENUS ARE CREATED."
Thanks, past me.
Toy Mary looking for an audience.
Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.
Adding positive reinforcement for using your brain.
This is still a very early concept, but it's already a lot more interesting than endless showdowns with the flashlight.
Exact numbers are covered up in case I actually use these.
Fun-damentals
It just keeps getting better and better.
QOL features are harder to design than actual gameplay stuff. Been working on configuration and settings in SP all summer. Mind you actually porting the main gameplay stuff from Clickteam only took 30 days.
Harry the Fox series
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