Both have their downsides, Screen Space has fuzzy Shadows, Lumen has fuzzy Indirect Lighting. But, that's the joy of UE5.
You can also choose No Global Illumination, Very similar to Screen Space, but no Indirect Lighting, or Fuzzy Shadows, Typically gives a kinda Bland look to reflective surfaces though.
Next up
Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.
When to expect it: No time frame yet, likely a couple months out.
Just some scrapped renders. was going to be used for death screens.
My new FNaF game: DELIRIUM is out now!!!
~40 minutes of playtime
Developed over the course of 8/9 days.
A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.
February 21st. (Also, new update coming out in a few minutes!)
ACT 1R - V1.1.0 Out Now. Patch Notes below.
AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)
Here's my Itch Account: https://hollow-404.itch.io
ACT 3 • Teaser 2 • The Arcade Next Week, the game page, Teaser Trailer, and more info will be coming out...
Here's some before and after photos of the Act 2 Remaster
Here's one of the 13 (Active) animatronics that'll be present in the game. More details next Week! [ ACT 3 ]
CAUTION: AUTHORIZED PERSONNEL ONLY
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.












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