Game
The Ink Remains
2 years ago

If you're wondering, yes, I'm still working on the game. I got sidetracked quite a bit, so instead of just working on remaking the player code, I also did some more environment design, drew some textures, coded some custom editors, wrote down plans, etc.




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Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

I dual wielded sandwiches for the first time! I even got a visitor :)

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Mr. Headsenberg wants to sell you some blue... Do you accept?

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

Ah yes, perpetual motion... Well done random rigidbody 😂

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

I remade the game page header and now it looks better. I will probably remake the thumbnail too.