Game
ORBPG
2 years ago

im back.




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TREES Idk it seems like a lot for such a simple game, and no i didn't make these idk how to do shaders

Trees https://godotshaders.com/shader/2d-wind-sway/ Leaves https://godotshaders.com/shader/waving-particles/

I was playing some old ass nes games, I played Balloon fight, it was pretty fire, so I made a minigame, with a cool bossfight

still working on more rooms, and fixing up some battles, im also playing deltarune and defeated the fraud knight lmao

You can use orbs to teleport to certain important towns. Each color orb tp you to a specific town. I've been thinking making the orbs manditory to collect but I'm not sure.

I've been doing school work (and procastinating) and I worked on a little thing here for proof that im not dead. You have to catch this little ant enemy to get a key, I might replace it with gold perhaps.

I updated the player's camera to stop at specific areas (idk what to call it) I really wish I've done this long ago looks way better

heya. Im back! From my slumber and I've been thinking of new attacks. Color changing, homing attacks, ghosts??? Now that its summer I'll have a lot of free time.

Started working on side missions for other areas. You can earn gold at the end of them to buy, well, stuff.

Worked on a new side mission with moniters. Pretty short, I like how the moniter looks. Crt filter by arlez80 on Godot shaders: https://godotshaders.com/shader/crt-shader/ A lot of shaders in this game are from this website since idk how to make them

I finally have to will to work on this again, I plan on removing the level select mechanic since it hinders the pacing. I wanted the game to be really short but if I do I feel like it'll make the characters feel less special and unimportant.