Next up
I finally have to will to work on this again, I plan on removing the level select mechanic since it hinders the pacing. I wanted the game to be really short but if I do I feel like it'll make the characters feel less special and unimportant.
I only had enough time to work on the intro to the minigame
Howdy! It's meh again, sooooo I have been working on this new mechanic in the game, its going... well for once, it's a boxing mechanic, I made the sprites long ago when this project started, and I just made them look a lil better,
Holy fucking shit he has a gun. So yeah, gun is a new thing you can do now. Whats it do? What do you think. annnnnd you can use it in the overworld. neat
Hey, IM BACK, took a lil break from working (js didnt feel like working on it) and now i give 2 shits to work again.
The sky will become red.
"Sup metal buddy?"
Started working on side missions for other areas. You can earn gold at the end of them to buy, well, stuff.
You can use orbs to teleport to certain important towns. Each color orb tp you to a specific town. I've been thinking making the orbs manditory to collect but I'm not sure.
I finally got aseprite! It's pretty cool. Just to test out the program I made some sprites of the characters in "unique" stlyes. I had a plotline where they join a mexican gang but idk man, sounded weird. I like the designs so I'll prob use them somewhere











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