Game
ORBPG
2 years ago

im back.




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Howdy! It's meh again, sooooo I have been working on this new mechanic in the game, its going... well for once, it's a boxing mechanic, I made the sprites long ago when this project started, and I just made them look a lil better,

I finally have to will to work on this again, I plan on removing the level select mechanic since it hinders the pacing. I wanted the game to be really short but if I do I feel like it'll make the characters feel less special and unimportant.

Started working on side missions for other areas. You can earn gold at the end of them to buy, well, stuff.

the battle used to looked boring and static, and after playing earthbound again, I really liked the background of the battles, the gif, is a updated ver of the old background, what you guys think?

Hey, IM BACK, took a lil break from working (js didnt feel like working on it) and now i give 2 shits to work again.

I was playing some old ass nes games, I played Balloon fight, it was pretty fire, so I made a minigame, with a cool bossfight

Worked on a new side mission with moniters. Pretty short, I like how the moniter looks. Crt filter by arlez80 on Godot shaders: https://godotshaders.com/shader/crt-shader/ A lot of shaders in this game are from this website since idk how to make them

still working on more rooms, and fixing up some battles, im also playing deltarune and defeated the fraud knight lmao

I've been doing school work (and procastinating) and I worked on a little thing here for proof that im not dead. You have to catch this little ant enemy to get a key, I might replace it with gold perhaps.

HAPPY JULY 4TH!!1!!!1!!