Im currently writing up a post on Aftermath's Inspirations, Insight, and Act 1R/1C story Explanations. (IE: How did I come up with SV, What Inspired Max's Character, Etc)
Anything y'all wanna see added?
Not sure When I'll release it though, maybe after A3
Next up
Here's a look at Night 1's Custom Night UI. Figured I'd go for something nicer than a couple Sliders & Randomly placed buttons this time around lol, Pretty happy with how it turned out.
(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.
Night 3 - Security Office (updated)
Act 3 ~ Finished up the Extras Menu, and did a minor UI Refresh on the rest of the Main Menu. Added in a Save Editor, Level Selector. The render creator is also Mostly finished, and is now fully functional as well.
Added in the Ability to hide the phone in Act 3, while still being able to use the Flashlight. also moved all its UI to the top. (Reupload)
This Friday, 9AM CST. Night 2 ~ Instead of being a Camera Monitoring Night Shift, You'll need to keep track of Temperature, Vent Status, The Breaker, And of course, The animatronics.
ACT 3 - NIGHT 2 [ V0.3.0 ] Out Now!
Read the article to see what's new.
ACT 3, NIGHT 2 ~ Friday May 30th!
~ 25 minutes of gameplay,
What's New:
• Night 2
• Render Creator
• Level Loader & Save Editor
• Custom Night
• Mini-Games
• Multiple Save Slots
• Bug Fixes
NIGHT 3 - The Pizza Place
Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.
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