


Immortal Oath is looking quite a bit different... but I can't tell why
Next up
Falconworth, the first town / area in my upcoming RPG game "Immortal Oath". There's something quite peaceful about snowy areas in video games I believe.
It's about time I got around to cleaning up the UI. I never hated the old one, but with levels not being a thing in this game I think the new menu looks that much cleaner.
Old: Left - New: Right
I've noticed a lot of issues with the previous battle system, so along with changes to that, I've added a few additional changes. I'm working on a much bigger update than this, but for now this should fix several issues.
One classic revenge subplot coming up
Some odd things have been happening in Immortal Oath...
New scenes and characters incoming, with a few interesting changes
A new challenger approaches...
Yearly GJ post. More updates in X and Itch.
This is a screen overlay that appears when spit in the face / blinded.
Bandana Dee the Dream Friend











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