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Game
Jetpack Boy
2 years ago

implementation of a new actor for the game I'm making. each of the different actors has skills or something that makes them special or different. to this actor. Gravity affects this differently. special for some lunar mission!




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These days I rewrote the scripts in charge of the operation of the level menu. implement a star collection system. (I had it pending) and animations to make it more pleasing to the eye. What do you think, do you think I should implement something else?

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