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38
Game
Cobalt Moon
10 months ago

Implemented a run function by double tapping a direction. Any game developer knows that we take stuff like this for granted when it's actually nontrivial to implement




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As a reminder, this version of Cobalt Moon has been cancelled. You can follow updates on the new version here: https://gamejolt.com/games/cobaltmoon/843959

A little Sneak Peek at the intro cutscene

The game over screen. As I said before, you know it's serious when the hero de-transforms

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

We got taunts! Not as many as the original unity build, but still

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Showing off the new threat ranking screen. Honestly, sprite Cary Levi looks much closer to my original design for him. Goes to show I have far more experience here than in 3D modeling

Here's the new mission select screen! Featuring sprite Akio. His posture has not improved

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

"I think you've drawn enough pose sprites." "NO."