
Implemented superspeed and bullet time for my sci-fi RPG Project.
Happy with the bullet time. But I think the superspeed will be better combined with the other mechanics.
Also made a video on the whole development process:
Next up
Another Realm: Cursed Friends Prototype is available to play: https://gamejolt.com/games/anotherrealm/836838
Playtest the stylish and immersive turn-based combat and get a first taste of the game’s charming story.
If you like Persona or Dragon Age then you must give it a try!
Another look at the battle system in Another Realm: Cursed Friends.
Playtesting available soon! Join the discord to be notified: https://discord.gg/2X9MpfW
Introducing Heavy Blade!
The first skill that players will unlock in Project Another World.
A medium physical attack that targets one foe, deals knockback and with luck (and a high Crit Chance) inflicts knock down!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Introducing the BEATDOWN Mechanic!
When an enemy unit knocks down a player, they get to act again!
Once all players are knocked down, the enemy will initiate a beatdown with their buddies!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I made my guards smarter by programming them to ambush the player!
And I show you how in my latest Devlog!
Check it out!
A stroll through the first territory in my turn-based RPG and social sim project: Another Realm: Cursed Friends.
First Playable Build coming soon!
Here’s a first look at the improved battle system in Another Realm: Cursed friends, an RPG & social sim.
Join the discord to be notified when playtesting is available: https://discord.gg/2X9MpfW
















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