Next up
Working on improving the skill visuals and feel for my turn-based RPG.
Here's a before & after.
Follow the project's development on YouTube: https://youtube.com/playlist?list=PLbtd3AQeU2CIF5H1ig_eVma_C_EAP…
I made my guards smarter by programming them to ambush the player!
And I show you how in my latest Devlog!
Check it out!
Here’s a first look at the improved battle system in Another Realm: Cursed friends, an RPG & social sim.
Join the discord to be notified when playtesting is available: https://discord.gg/2X9MpfW
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Another look at the battle system in Another Realm: Cursed Friends.
Playtesting available soon! Join the discord to be notified: https://discord.gg/2X9MpfW
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I added a KNOCKDOWN mechanic to my turn-based RPG.
Now when you target a unit's weakness, (E.G using Light Magic on a Vampire) the unit is knocked down and spends their next turn getting back up!
Introducing Heavy Blade!
The first skill that players will unlock in Project Another World.
A medium physical attack that targets one foe, deals knockback and with luck (and a high Crit Chance) inflicts knock down!
@pm-studios
is a Jolter to Watch who is doin' their part to publish awesome games and keep physical gaming alive! Their new game Bandit Trap launches on April 30! Complete the quest before it ends on May 5 and you'll get Coins!
Introducing the BEATDOWN Mechanic!
When an enemy unit knocks down a player, they get to act again!
Once all players are knocked down, the enemy will initiate a beatdown with their buddies!

















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