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I added a KNOCKDOWN mechanic to my turn-based RPG.
Now when you target a unit's weakness, (E.G using Light Magic on a Vampire) the unit is knocked down and spends their next turn getting back up!
Here’s a first look at the improved battle system in Another Realm: Cursed friends, an RPG & social sim.
Join the discord to be notified when playtesting is available: https://discord.gg/2X9MpfW
Another Realm: Cursed friends playtesting available soon. Join the discord to be notified: https://discord.gg/2X9MpfW
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
Introducing Heavy Blade!
The first skill that players will unlock in Project Another World.
A medium physical attack that targets one foe, deals knockback and with luck (and a high Crit Chance) inflicts knock down!
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Introducing the BEATDOWN Mechanic!
When an enemy unit knocks down a player, they get to act again!
Once all players are knocked down, the enemy will initiate a beatdown with their buddies!
TEAMWORK MAKES THE DREAM WORK!
Introducing CHAIN ATTACKS!
When a player knocks down an enemy, the chance to initiate a chain attack with an ally arises!
Chain attacks are swift low damage skills with high knockdown chance in order to keep the chain going!
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
A stroll through the first territory in my turn-based RPG and social sim project: Another Realm: Cursed Friends.
First Playable Build coming soon!
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