Game
FNaF World XL
11 months ago

Important Poll: Art Style

...also a (lack of) progress update


Hey.

So I'm a bit concerned that I've mistakenly assumed what people are expecting more of from the game. I just wanted to make sure I actually get on the right track before I make any rash decisions.

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Which of the art styles would people actually prefer out of XL?

Option 1: The current/first style that strongly imitates Scott's OG FNAF World Designs

Option 2: The partially completed redesigns that blend ascetics together between the OG FNAF, the OG FNAF World and a dash of OTC originality

Option 3: For those who haven't settled on which is better

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As for that progress update, I'm gonna be honest: I've just about run out of time and energy. The most I've gotten done for the special additions was some work on the Party Select, the Unlock screen and a few animation renders. I don't know if I'll even have anything remotely presentable by the time the anniversary finally hits.

That's about it for now. I'm tired from work. Probably gonna get some sleep.

'Till next time.

  46 votes Voting finished



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Me: *Finally remember that I still have a janky ace up my sleeve*

Figured it out.

The more things change, the more they stay the same.

How about we change things up?

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

First signs of danger.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

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Motivation has returned in a substantial enough way.