Game
Five Nights At Slenderman's: The Re-Arrival

6 months ago

In case you’re wondering why we’re adding new rooms that weren’t in the original game


This is not only to give the map more meat on it’s bones (because lets face it the original was a straight line) but also because of the utterly unhinged way the developer did the static effect. Yes this is a rant now

So typically in fnaf fangames you just have a semi transparent static animation playing whenever you have the camera open. Simple, yeah?

Well, in the original game they instead did the brilliant maneuver of making every single camera the static animation itself. This means there are four images of each camera just to play the static effect, and that’s not even mentioning the fact that slender is rendered in the camera image itself, meaning that each camera actually has 8 images!!!! And to make things even more nutty, some of the images were doctored with the static effect on top of it, meaning that we now have an image with static and with certain parts smeared or with a slenderman page on it. So you better believe reverse image searching was just so fun

Truthfully this doesnt matter in the grand scheme of things, we managed to uncover quite a few of the original images, and we also found a lot of good suitable replacements (one of them you may recognize; yes it was intentionally picked). I just wanted to clarify this and also talk about how funny i find static to be. Wait till next week when i tell you about a story about paint drying incorrectly



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Found a game called Springtrap: The Return, and on night 3 it introduces a second, more red Springtrap who’s like 20x faster but also shy.

Needless to say, I think this should become a staple of all Fnaf 3 / Fredbear / Springtrap games immediately

we will be including a little secret in the demo as a sort of "sorry for taking so long"

We may have found an obscure channel that's an absolute treasure trove of old, lost, and forgotten fangames.

That aside, Five Nights at Fazbear's Prologue was high-key cooking.

Sure here's another one

Doing some menu streamlining

Alright real update. i wanted to talk about this last night but i was not in a good state to do so (sleepy)

Even despite the fact that we haven’t been posting, we have still been working!!! And with that, we have actual news:

To those who're curious, once ETF 2.0 releases, we're likely going to make some kind of video and/or master-post talking about our plans for the future games that won't see the light of day now.

Maybe we'll even throw in some character renders, who knows?

De-spaghettification update: We've also decided to redo the map to better suit the gameplay.

In the meantime, have this "expanded" version of our roster image. As always, there may be more characters, but this is our base.