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We’re adding a container system allowing interaction with objects like tables and shelves, marked on the map. The "Container" view adapts to the hero’s appearance. This enhances immersion, while classic chests remain unchanged for player convenience.
Another breathtaking musical composition for my game. Just sit back and feel it. Game created on RPG Maker XP Author OST: https://www.youtube.com/@VociferousMusic Game group: https://www.facebook.com/groups/174605316662998
It's been a while since our last update on Eden Universe, but here’s some exciting news! We've made major changes, including fire spread and tree propagation with the water miracle—features sure to delight fans of classics like Black & White.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Another great composition for the capital of the Carthaginian Empire Game created on RPG Maker XP Author OST: https://www.youtube.com/@VociferousMusic Game group: https://www.facebook.com/groups/174605316662998
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A test of the transition of troops and fleets between maps. Splitting the map into smaller chunks in Eden Universe is necessary for good optimization. All background actions, however, work properly which makes it possible to create a HUGE world in RMXP
Talus Odyssey - Banner skills War / Defence mastery. Icons on the bar are temporary :)
RPG Maker XP
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The barrels still require the addition of damage from players and enemies, but they already interact with each other. It is, as you can see, very optimised
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