Game
InHuman - Anaria













5 years ago

In-Human Anaria 0.1.0 Released


- New Weapons (Leverl Action Rifle, PDW (P90), Remote-Detonation Grenade, "Direct Hit" RPG 19, Crowbar, Spirit Blade)

- Sandbox Mode: have no objectives and explore the world!! kill people!! And find the secret boss fight

- New Sandbox map (Coastal Town). Replaced earlier map, which will be re-mastered in a later Sandbox update

- New/Better UI

- Post Processing

- Built-In Camera mode: take in-game screenshots from an aerial view!!

- Items, find Medkits, Pain Pills, and more scattered around the map. You'll need them, especially if you cause chaos...

- Vehicles!

- More sound effects

- More characters

- Apparel! Dress up Timothy with various clothes, outfits, and transformation masks, which allow you to play as other characters!

- New character, building, and weapon models

- Blood overlay, for when you take damage

- Near Death Overlay, to show when your about to die. Now, without a HUD, which is an option,

- Added Flashlight, improve lighting in dark areas and improve your chances of survival

- Sniper Scope

- Added a seperate Hearts counter to signify health. Bar is set by default

- Smooth Zooming in/out. If the camera FoV is changed, instead of instantly changing it, it smoothly changes to the FoV

- Swimming changed, float to the top of the water instead of falling down

- Added easter egg relating to a fellow indie game developer...

- Controls moved from New Game menu to Pause Menu

- Fall Damage, if you fall from a large height, your

- Changed camera position in FP mode

- Camera smoothing, adds feeling of realism to the game

- Gore!! When a NPC's health goes under the negative side of it's max health, instead of the normal death animation, it'll be destroyed into bloody gibs instead!!!

- Made some minor changes to animations

- Added some more credits for voice actors and characters I used from other people (Like Sad_Bulldog or Wrath2501)

- Fixed some minor bugs



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