6 years ago

In our new game, Paws & Effect, we created a feature that we hadn't seen in any VNs: The ability to customize major choices in a given episode to see different paths. The coding was a pain, but it's snappy to use and adds replay value. Try it out!




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After four years of development, and just in time for Resident Evil's 25th anniversary, RE4: Otome Edition is complete! Relive the entirety of this classic game from the perspective of Ashley Graham as she tries to survive and finds love along the way.

The latest ver, 1.04, is now integrated into the full game! This patch adds a bunch of new content and quality-of-life updates. Nothing to do on your end aside from play the game! For an overview of the changes, see our devlog: https://bit.ly/3o55x9s

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?