Next up
RE4: Otome Edition Part 1 is now available! Enjoy the first 3-4 hours of the game, which has been greatly expanded since the original 2017 demo! Play now via browser www.shimmersoft.com/re4otome. Windows and Mac versions to follow shortly.
In our new game, Paws & Effect, we created a feature that we hadn't seen in any VNs: The ability to customize major choices in a given episode to see different paths. The coding was a pain, but it's snappy to use and adds replay value. Try it out!
The latest ver, 1.04, is now integrated into the full game! This patch adds a bunch of new content and quality-of-life updates. Nothing to do on your end aside from play the game! For an overview of the changes, see our devlog: https://bit.ly/3o55x9s
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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