
In the beginning we created this game in 2D and developed an engine to create procedural gameplay.
However, it lacked proper immersion, so now we are moving it to 3D... And we are very excited! Read full dev diary here: https://bit.ly/32uQ5Jx
Next up
As a king, establish a dynasty, forge alliances, and defend your realm through the ages. Every playthrough crafts a new narrative where your choices matter.
Add to Steam Wishlist: https://store.steampowered.com/app/990970/Be_the_Ruler_Britannia…
We just released FREE DEMO for Be the Ruler!
We invite you to become an Anglo-Saxon king aiming to unite England as Bretwalda!
Play here: https://store.steampowered.com/app/2932610/Be_the_Ruler_Prologue…
#rpg #strategyrpg #medieval #history #procedural #demo #free #chooseyourownadventure
Traffic🔥 Development Diary 42 🚗
Check out the newest Development Diary on Steam:
We've worked on color and light recently. What do you think?
#RPG #Simulation #ChooseYourOwnAdventure #History #ScreenshotSaturday
Seal Island Intro! For #ScreenshotSaturday!
#RPG #Simulation #ChooseYourOwnAdventure #History #Strategy
We're furnishing advisors rooms!
Add to Steam Wishlist: https://store.steampowered.com/app/990970/Be_the_Ruler_Britannia…
First look at the Unreal Garage🔥 Development Diary 46🚗
Check out the newest Development Diary on Steam: https://bit.ly/3RXH86A
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
#RPG #Simulation #ChooseYourOwnAdventure #History #Strategy
We are building an armory. Something is coming in Be the Ruler!











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