Game
No Rule Lives
1 month ago

In the plans for the future add:


In the plans for the future add:

Improve the game mechanics and textures

Add new items

Diversify the world due to settlements of NPCs, animals, biomes, items

Transport (Boats, Cars, planes, etc.)

Electronic circuits and mechanisms

Weapons (from swords and brushes to firearms)

NPCs with which there will be the possibility of interaction (hiring, recruitment, management)

Creation of your own colonies and diplomacy

Increase in resources

Improvement and expansion of the construction system

New Worlds (space, dungeon)

Multiplayer

And much more! Follow the Updates

(these are only sketches for future updates, ideas will be improved and supplemented)



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Version 0.2.0 is out! (unfortunately late due to bug fixes) result: *fixed construction system *switching the angle of the spear by scrolling the mouse *torch (craft - one stick) *fire/bonfire - left mouse button

Released a small update 0.2.2!

It made the beginnings of changing the time of day and night, as well as lighting and a couple of system improvements. I also posted HTML5

Update 0.4.2 is out!

Bugs fixed

added the ability to grow trees=stick+shovel+time

New buildings:

Iron lattice=iron+hammer new skins of npc

long-awaited release 0.6.2 (which combines 0.5.0 and 0.6.0) Added: Animals: cow, horse (E-mount, Q-dismount), chicken Food: meat, berries, apple plants: bushes, spruce Items: rope=stick+F (F-you can tie an NPC and lead them, left click to untie)

Update 0.3.0! What's new? see the comment

New version 0.7.0!

What's new:

A small update 0.4.0 has been released (which will still be updated) New buildings added: stone wall=2 stones stone floor=1 stone+ shovel wooden floor=1 wood+shovel

Released a small update 0.2.3 in which: improved the mechanics of some NPC jobs. Improved light mechanics. Completely translated the text in the game into English

A little instruction

So

i may or may not make an full art of some person or i may just leave this like that-