Let me explain why in this post. It's because when you enter one of the worlds you will get this sense of a apocalyptic and unnerving feel which makes the game disturbing and scary at the same time. The world's will have this blood sangria goop which has eyeballs, buttercups, and infested cracks everywhere in all of the 20 worlds and the boss fights well some of them will have that goop all over them but not all them. Bye! I will see you later and see you guys on the flipside!
Next up
So sorry about me deleting the post scripts It's just I have been trying to write the script 2 times and it was not working out for me. Don't fret fans I will be showing you guys the script soon but maybe a script video soon.
The 3D model of the Voodoo Doll made by creator slonovskoy is what I'm going to be taking Ghost's inspiration from and I think it looks exactly like her.
The company and my team will not be releasing the game on @GameJolt
but we will release it on Steam ( only) but we will do podcasts and interviews here and on YouTube as well to talk about BTS, concept art, ectra.
omagaaaDD gd 3d (EXPERIMENT VISUAL 5)
Today guys I am going to do a devlog about development and how to build your game with engines, sound design and music, and 3D platforming and designing.
The posters and trailers will reveal what the characters are going to look like and their animations as well to describe the character's personalities.
The game will also be inspired by Nightmares Ned a cancelled Disney channel tv series which is what I forgot to mention but now you know. The reason why I'm saying this is because there are going to be some references to the show.
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WHISPERS OF THE ABYSS will have a Unreal Engine 5 combat style in the game along with the mix of the gritty and gory look as well. The game will have combat in the boss battles and fights in the game.

















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