Game
Eldritchvania

3 years ago

In those very dark cisterns, whose waters have grown murky and fetid over millennia, swims such forgotten horrors. Any attempt to excavate its secrets are doomed to agonizing failure.




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This is it. After 5 long years of development, this passion project of ours is done!

So prepare yourselves for a journey into the dilapidated ruins, of despicable monsters and intricate puzzles.

We hope you enjoy!

Anton & Nathan

Hi all!

A huge thanks to everyone who has played and left feedback for Eldritchvania so far!

This first update is all bug fixes and you can see exactly whats been fixed in the article below.

We're back with another update to Eldritchvania!

The focus here was accessibility, namely the flashing effects included throughout the game.

We've added the option to turn off flashing effects!

🚨 WELCOME BENDY AND THE INK MACHINE TO THE SHOP 🚨

Check out the @JoeyDrewStudios SHOP and treat yo self to Bendy and the Ink Machine sticker pack, avatar frames and background! https://gamejolt.com/@JoeyDrewStudios/shop

Eldritchvania polish is continuing! This week I made some improvements to the options menu. Old ( top) vs New ( bottom). The new menu is more in line with our other UI, and also has some extra options which have been in our backlog for a while!

Rando Art Challenge! Transform this into a masterpiece of the Renaissance era. Use the tag #renaissance to show off your creation! (Tag an artist in the comments to let them know)

Greetings followers!

Eldritchvania is nearing its completion at last.

While we can't give an exact release date, we are closer than ever, and hoping for a release early 2024.

Thank you so much for you continued support.

And stay tuned for more...

Eldritchvania is available now for free! Can you survive the horrors that lurk amidst the forgotten depths?

We just added animated, amphibious collectables by @ErbMaster to the Shop!

Plus, they're joined by our animated Horror and Malibu packs!

Pick them up in the Shop or check the article to learn more. 🔽

Looking to polish up some of our older enemies. I remade the walking animation for this enemy. The old one (top) wasn't really conveying the motion very well. The new one is a bit more frantic but I think it creates a far more interesting impression.