Okay, so I’ve been working on a new game on and off for the past 6 months. The game is called “Infectonator : Survivors”. If you have played the previous Infectonator games (if you have not, you can play it here) you’ll immediately notice that this one is totally different than its predecessors. Survivors is hybrid mix of Tower Defense, RTS, and Management-Sim game where you lead a groud of human survivors trying to stay alive and find rescue in a zombie apocalyptic world.
However, after working on the game for so long, I’m feeling a bit numb that my judgement is somehow clouded. I’m not sure if the game is still fun or not, or if some of the design decisions that I made are the right ones. I don’t know if it’s just me or is this a common problem among indie game developers, what I know is that at this point I need to hear what other people think about my game. Get some fresh feedbacks, comments, critiques, from fresh sets of eyes and brains.
So here goes, the alpha demo of Infectonator : Survivors. Please try my game and let me know what you think!
Play it here : http://gamejolt.com/games/strategy-sim/infectonator-survivors/16941/
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