Game
The story of a castle

7 years ago

Innovations in version 0.0.1 alpha

*Added* _Bloody Sans_
The walls are now in 2.5 D format




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Innovations in version 1.3.0 Alphys become less likely to appear (secret character) Flowey can now be heard by sounds (while testing) Added some effects in the menu. Added a secret character All the characters that are in the game are shown on the image.

WOW!!! Fixed bugs Finally Papirus’s jumpscare changed! Now Undyne is not attacking with Temmi or Papyrus! Time now last longer!

The story of a castle My game is already in process, will be released first in Russian, then create (maybe)… Will be added yet one mode - survival, and then I will add history and search items…. Soon wait for the update posts!

Innovations in version 0.0.4 alpha *Added* _Heats Flamesman_ *Added* _Background effects_

IT IS REALEASE Now you can set the intelligence of the antagonists! Can you make it to 20/20/20/20 ? Your HP is restored with time!

Innovations in version 0.0.2 alpha *Added* _Aggressive Papyrus_ *Improved* AI _Bloody Sans_ *Added* help at the beginning of the game Made minor changes Bug fixes

Innovations in version 0.0.3 alpha *Added* _Spooky Temmie_ Lights now glow on the other Changed some textures and sounds

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.