Game
The story of a castle

7 years ago

WOW!!!

Fixed bugs
Finally Papirus’s jumpscare changed!
Now Undyne is not attacking with Temmi or Papyrus!
Time now last longer!




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IT IS REALEASE Now you can set the intelligence of the antagonists! Can you make it to 20/20/20/20 ? Your HP is restored with time!

Innovations in version 0.0.4 alpha *Added* _Heats Flamesman_ *Added* _Background effects_

Innovations in version 0.0.2 alpha *Added* _Aggressive Papyrus_ *Improved* AI _Bloody Sans_ *Added* help at the beginning of the game Made minor changes Bug fixes

Innovations in version 0.0.1 alpha *Added* _Bloody Sans_ The walls are now in 2.5 D format

Innovations in version 1.3.0 Alphys become less likely to appear (secret character) Flowey can now be heard by sounds (while testing) Added some effects in the menu. Added a secret character All the characters that are in the game are shown on the image.

Innovations in version 0.0.3 alpha *Added* _Spooky Temmie_ Lights now glow on the other Changed some textures and sounds

The story of a castle My game is already in process, will be released first in Russian, then create (maybe)… Will be added yet one mode - survival, and then I will add history and search items…. Soon wait for the update posts!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi