Next up
The story of a castle My game is already in process, will be released first in Russian, then create (maybe)… Will be added yet one mode - survival, and then I will add history and search items…. Soon wait for the update posts!
Innovations in version 1.3.0 Alphys become less likely to appear (secret character) Flowey can now be heard by sounds (while testing) Added some effects in the menu. Added a secret character All the characters that are in the game are shown on the image.
Innovations in version 0.0.2 alpha *Added* _Aggressive Papyrus_ *Improved* AI _Bloody Sans_ *Added* help at the beginning of the game Made minor changes Bug fixes
WOW!!! Fixed bugs Finally Papirus’s jumpscare changed! Now Undyne is not attacking with Temmi or Papyrus! Time now last longer!
Innovations in version 0.0.3 alpha *Added* _Spooky Temmie_ Lights now glow on the other Changed some textures and sounds
Innovations in version 0.0.4 alpha *Added* _Heats Flamesman_ *Added* _Background effects_
Innovations in version 0.0.1 alpha *Added* _Bloody Sans_ The walls are now in 2.5 D format
We are under attack!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
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